These are basically unresolvable with anything less than a lifetime of philosophical work, but they usually allow mutual understanding and respect.
Add in the marines and the total wearing uniforms is still no more than 25, to 30, Perhaps with a similar number of civilian employees. In a prolonged major war this would expand greatly. But this is supported by trade. If the cost of trade protection the insurance premium approaches or even exceeds the value of trade itself, there will be a collapse of political support.
Operations in a trade war will be primarily in space. If large scale planetary landings are required, cargo ships can be pressed into service as troop transports. Light infantry is roughly equivalent to civil passengers: So for an invasion force, 3 ton equivalent cargo capacity per soldier, not counting the naval escort.
Buttroops is a pretty big force to invade a planet of 10 million people. Middle-period Empire Suppose instead of 12 worlds, the empire had a thousand worlds, each with a population of million. Then all the above can be multiplied by a factor of over Improved technology will increase size and number of ships.
If typical ships is x3 in linear dimensions they will be x27 greater in mass, and fleet can have x30 as many of them. Cargo capacity 1 million tons. Full-load mass of 5 million tons each.
Empire will have about ships of that size and some larger. It will have 50, medium cargo ships with cargo capacity of 20, tons, and hundreds of thousands of smaller vessels.
Great hub-route stations will have population in the millions. Navy battlecruisers will be 1 km long, full-load mass of 3 million tons. Empire will have battlecruisers in the fleet.
It will have thousands of cruisers with a full-load mass oftons. Galactic Empireworlds with average population of few billion each.
The scale factor is another x You can do the math yourself. Goods Cyrano Jonestribble trader.
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Star Trek "The Trouble with Tribbles" Naturally, to make interstellar trade work, you need the cost of interstellar transport to be incredibly low, or the value of the trade item to be incredibly high.King Sheafson described in the first part of Beowulf exhibited courage, greatness, power and wealth - all attributes important to the popularity of srmvision.com ideal king in the Anglo-Saxon culture first gains power and wealth through successful wars, and then gains loyalty through friendships and generous gift giving.
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Traveller type "A" Free Trader Beowulf, mesh model by JayThurman (Cyberia23); This section is basically a rough outline of Rick Robinson's Interstellar Trade: A srmvision.com'd probably be better off reading the full article but some people want executive summaries.
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